[{"data":1,"prerenderedAt":326},["ShallowReactive",2],{"$f2ytru8jcosiof":3},[4,38,62,96,160,194,223,272],{"category":5,"color":6,"modules":7},"Sources","#ff5d73",[8,13,18,23,28,33],{"type":9,"name":10,"blurb":11,"color":6,"about":12},"vco","VCO","Oscillator with sub. V\u002FOCT is 1.0 per octave.","Voltage-controlled oscillator — the basic sound source. It produces a continuous, pitched tone.",{"type":14,"name":15,"blurb":16,"color":6,"about":17},"noise","Noise","White, pink and brown noise.","Random signal — hiss, wind, surf, snare body, or a random source for Sample & Hold.",{"type":19,"name":20,"blurb":21,"color":6,"about":22},"drums","Drum Trio","Kick, snare and hat voices. Feed them gates.","Three synthesized drum voices: a kick, a snare and a hi-hat.",{"type":24,"name":25,"blurb":26,"color":6,"about":27},"string","Plucked String","Karplus-Strong physical model: a burst of noise ringing in a tuned delay line.","A physical model of a plucked string — guitar, harp, koto, and plenty that never existed.",{"type":29,"name":30,"blurb":31,"color":6,"about":32},"reso","Resonator","A bank of tuned resonators. Strike it, or feed it drums or noise: bells, bars, gongs.","A set of tuned resonators — like the body of a bell, a marimba bar or a gong waiting to be hit.",{"type":34,"name":35,"blurb":36,"color":6,"about":37},"wto","Wavetable","Morphs through four waveforms of a table. Width bends the wave (PWM on squares).","An oscillator that morphs between four waveforms, with a Width control that bends the wave’s shape.",{"category":39,"color":40,"modules":41},"Sampling","#2ee6c5",[42,47,52,57],{"type":43,"name":44,"blurb":45,"color":40,"about":46},"sampler","Sampler","Plays a recording. Drop in an audio file, record your mic, or pick a built-in.","Plays back a recording — a drum loop, your voice, any audio file.",{"type":48,"name":49,"blurb":50,"color":40,"about":51},"granular","Granular","Sprays tiny overlapping grains of a sample (or live input) into clouds and textures.","Shatters a sound into hundreds of tiny grains and sprays them back out as clouds, drones and shimmer.",{"type":53,"name":54,"blurb":55,"color":40,"about":56},"looper","Looper","Record a loop, then layer more on top. REC gate or the button; CLEAR to start over.","A loop pedal: record a phrase, it repeats, and you can keep layering on top.",{"type":58,"name":59,"blurb":60,"color":40,"about":61},"mic","Mic In","Your microphone as a sound source. Use headphones, or it will feed back!","Your computer’s microphone as a sound source.",{"category":63,"color":64,"modules":65},"Modulation","#ffb547",[66,71,76,81,86,91],{"type":67,"name":68,"blurb":69,"color":64,"about":70},"lfo","LFO","Slow (or not so slow) oscillator for wobbling things.","Low-frequency oscillator — a slow, repeating wave used to move other things automatically.",{"type":72,"name":73,"blurb":74,"color":64,"about":75},"adsr","ADSR","Envelope generator. Gate in, contour out.","Envelope generator — shapes how a note rises and falls over time.",{"type":77,"name":78,"blurb":79,"color":64,"about":80},"sh","Sample & Hold","Grabs the input on each trigger. Unpatched input samples noise.","Sample & Hold — takes a snapshot of a signal on every trigger and holds it until the next one.",{"type":82,"name":83,"blurb":84,"color":64,"about":85},"chaos","Lorenz","A strange attractor. Three never-repeating CVs — or crank it into audio.","A Lorenz attractor — the famous “butterfly” system from chaos theory. Three related signals that wander forever without repeating.",{"type":87,"name":88,"blurb":89,"color":64,"about":90},"envf","Env Follower","Turns the loudness of any sound into a control signal, plus a gate when it gets loud.","Measures how loud a sound is and turns that into a control signal.",{"type":92,"name":93,"blurb":94,"color":64,"about":95},"slew","Slew","Smooths jumps into glides. Separate times for rising and falling.","Makes sudden jumps into smooth glides.",{"category":97,"color":98,"modules":99},"Sequencing","#4dd9ff",[100,105,110,115,120,125,130,135,140,145,150,155],{"type":101,"name":102,"blurb":103,"color":98,"about":104},"clock","Clock","Master tempo with divisions.","The tempo source. Sends regular pulses that drive sequencers, drums and anything else that needs timing.",{"type":106,"name":107,"blurb":108,"color":98,"about":109},"seq","Step Sequencer","8 steps of pitch + gate. Drag the bars, click the lights.","An 8-step sequencer — plays a repeating melody with a note and an on\u002Foff for each step.",{"type":111,"name":112,"blurb":113,"color":98,"about":114},"euclid","Euclid","Spreads N hits as evenly as possible over M steps.","Euclidean rhythm generator — spreads a number of hits as evenly as possible around a loop.",{"type":116,"name":117,"blurb":118,"color":98,"about":119},"quant","Quantizer","Snaps any voltage to a musical scale. TRIG fires on each new note.","Quantizer — snaps any voltage to the nearest note of a musical scale.",{"type":121,"name":122,"blurb":123,"color":98,"about":124},"chord","Chord","One pitch in, four chord tones out. Patch each to its own VCO.","Turns one note into a chord: four pitch outputs a chord’s worth apart.",{"type":126,"name":127,"blurb":128,"color":98,"about":129},"arp","Arpeggiator","Plays the notes of a chord one at a time, on every clock tick.","An arpeggiator — plays a chord’s notes one after another, on every clock tick.",{"type":131,"name":132,"blurb":133,"color":98,"about":134},"logic","Logic","Combine two gates: AND, OR, XOR, NOT — plus a comparator (A > B).","Boolean logic for gates — combine rhythms into new ones.",{"type":136,"name":137,"blurb":138,"color":98,"about":139},"clkdiv","Clock Divider","Slower and faster versions of a clock, plus a coin toss between A and B.","Derives slower, faster and random clocks from one clock.",{"type":141,"name":142,"blurb":143,"color":98,"about":144},"turing","Turing Machine","A looping random sequence that slowly mutates. Lock it to freeze a melody you like.","The Turing Machine: a random melody that loops — and slowly changes.",{"type":146,"name":147,"blurb":148,"color":98,"about":149},"life","Game of Life","Conway’s cellular automaton as a sequencer. Click cells; living ones play notes.","Conway’s Game of Life — a famous cellular automaton — used as a sequencer.",{"type":151,"name":152,"blurb":153,"color":98,"about":154},"drumseq","Drum Seq","A drum machine grid: 4 lanes × 16 steps, one trigger out per lane. Click cells to write beats.","A drum machine’s grid: four lanes of sixteen steps, one trigger output per lane.",{"type":156,"name":157,"blurb":158,"color":98,"about":159},"burst","Burst","One trigger in, a quick roll of triggers out — ratchets for hats, snares and glitches.","Turns one trigger into a quick roll of triggers — the ratchets of drill ’n’ bass hats and trap rolls.",{"category":161,"color":162,"modules":163},"Controllers","#b388ff",[164,169,174,179,184,189],{"type":165,"name":166,"blurb":167,"color":162,"about":168},"keys","Keyboard","Play with your QWERTY row (A–K), the mouse, or a MIDI controller.","Play notes yourself — with the computer keyboard, the mouse, or a MIDI controller.",{"type":170,"name":171,"blurb":172,"color":162,"about":173},"polykeys","Poly Keys","A keyboard that plays chords: up to four notes at once, one V\u002FOCT + GATE pair per voice.","A keyboard for chords: up to four notes at once, each on its own voice.",{"type":175,"name":176,"blurb":177,"color":162,"about":178},"xy","XY Pad","Drag to send two CVs. GATE is high while you touch it.","A touch pad that turns your mouse position into two control signals.",{"type":180,"name":181,"blurb":182,"color":162,"about":183},"balls","Bouncing Balls","Physics as a sequencer: every bounce off a wall fires a gate. Click to kick them.","Balls bouncing in a box — every bounce is a trigger.",{"type":185,"name":186,"blurb":187,"color":162,"about":188},"gamepad","Gamepad","A game controller’s sticks and face buttons as control signals and gates.","Play the synth with a game controller.",{"type":190,"name":191,"blurb":192,"color":162,"about":193},"tilt","Phone Tilt","Tilt and shake a phone or tablet to send control signals.","Tilt and shake a phone or tablet to control the synth.",{"category":195,"color":196,"modules":197},"Shapers","#7cff6b",[198,203,208,213,218],{"type":199,"name":200,"blurb":201,"color":196,"about":202},"vcf","Filter","Resonant multimode filter. CV is exponential: ±1 × amount = ±4 octaves.","Voltage-controlled filter — removes some frequencies to change the tone. The most expressive module in a synth.",{"type":204,"name":205,"blurb":206,"color":196,"about":207},"vca","VCA","Amplifier. Out = IN × (bias + CV × amt). Audio-rate CV = ring mod.","Voltage-controlled amplifier — a volume knob that signals can turn.",{"type":209,"name":210,"blurb":211,"color":196,"about":212},"vowel","Vowel","Formant filter that makes things talk. A · E · I · O · U.","Formant filter — makes sounds say “aah”, “eeh”, “ooh”…",{"type":214,"name":215,"blurb":216,"color":196,"about":217},"drive","Drive","Saturation, hard clip, or a wavefolder.","Distortion — adds harmonics and grit.",{"type":219,"name":220,"blurb":221,"color":196,"about":222},"lpg","Low-Pass Gate","A filter and VCA that close together with a natural, plucky decay. Strike it to play a note.","A low-pass gate: a filter and a VCA that close together. The secret behind “west coast” plucky, wooden, bongo-like notes.",{"category":224,"color":225,"modules":226},"Effects","#ff7ae0",[227,232,237,242,247,252,257,262,267],{"type":228,"name":229,"blurb":230,"color":225,"about":231},"crush","Bitcrusher","Fewer bits, fewer samples, more crunch.","Bitcrusher — lo-fi digital degradation.",{"type":233,"name":234,"blurb":235,"color":225,"about":236},"delay","Delay","Echoes with a darkening feedback loop. Modulate TIME for chorus & warble.","Echo — repeats the sound after a delay, each repeat a little darker.",{"type":238,"name":239,"blurb":240,"color":225,"about":241},"reverb","Reverb","A big generated hall. Size it from closet to cathedral.","Simulated room or hall — puts the sound in a space.",{"type":243,"name":244,"blurb":245,"color":225,"about":246},"modfx","Mod FX","Chorus, phaser or flanger — the classic swirly effects, in stereo.","The classic swirling modulation effects: chorus, phaser and flanger.",{"type":248,"name":249,"blurb":250,"color":225,"about":251},"pan","Stereo Pan","Places a mono signal left-to-right, with a built-in auto-panner.","Places a sound in the stereo field — and can move it about by itself.",{"type":253,"name":254,"blurb":255,"color":225,"about":256},"duck","Ducker","Sidechain: whenever SIDE is loud, IN gets quieter. The kick-pumps-the-pad trick.","Sidechain ducking: one sound makes another get quieter — the pumping dance-music effect.",{"type":258,"name":259,"blurb":260,"color":225,"about":261},"glitch","Glitch","Stutters, rolls, reverses, octave jumps and tape stops — on the beat, at random.","Breaks audio on purpose: stutters, machine-gun rolls, reverses, octave jumps and tape stops, locked to a clock.",{"type":263,"name":264,"blurb":265,"color":225,"about":266},"vocoder","Vocoder","Makes the CARRIER (a synth) speak with the shape of the MOD (your voice).","The robot-voice effect: makes a synth speak with the shape of your voice.",{"type":268,"name":269,"blurb":270,"color":225,"about":271},"pshift","Pitch Shifter","Moves any sound up or down in pitch without changing its speed. Chipmunks and demons.","Shifts a sound up or down in pitch without changing its speed — harmonies from one voice, chipmunks, demons.",{"category":273,"color":274,"modules":275},"Utility","#e6edf3",[276,281,286,291,296,301,306,311,316,321],{"type":277,"name":278,"blurb":279,"color":274,"about":280},"mixer","Mixer","Four channels into one. Mixes CV just as happily as audio.","Combines up to four signals into one.",{"type":282,"name":283,"blurb":284,"color":274,"about":285},"attn","Scale \u002F Offset","Out = IN × scale + offset. The glue for patching anything into anything.","Scale \u002F Offset — the adapter that makes any signal fit any input.",{"type":287,"name":288,"blurb":289,"color":274,"about":290},"scope","Scope","Two-channel oscilloscope. Flip to X\u002FY for Lissajous figures.","Oscilloscope — shows what signals look like.",{"type":292,"name":293,"blurb":294,"color":274,"about":295},"out","Output","To your speakers. A soft limiter keeps your ears safe.","The way out to your speakers.",{"type":297,"name":298,"blurb":299,"color":274,"about":300},"spectrum","Spectrum","See which frequencies are in a sound, or use it as a tuner.","Shows which frequencies are in a sound — or acts as a tuner.",{"type":302,"name":303,"blurb":304,"color":274,"about":305},"rec","Recorder","Records whatever you patch in and saves it as a WAV file.","Records audio to a WAV file you can download.",{"type":307,"name":308,"blurb":309,"color":274,"about":310},"switch","Switch","Picks one of four inputs. Each clock tick steps to the next; SEL or the knob chooses directly.","Chooses which of four signals goes through — the routing trick at the heart of modular.",{"type":312,"name":313,"blurb":314,"color":274,"about":315},"comp","Compressor","Turns loud moments down so everything sits together — and adds punch to drums.","A compressor turns the loudest moments down, so a sound is more even — and then louder overall. On drums it adds punch.",{"type":317,"name":318,"blurb":319,"color":274,"about":320},"eq","EQ","Three-band tone control: turn the lows, mids and highs up or down.","A three-band equaliser: turn the bass, middle and treble up or down.",{"type":322,"name":323,"blurb":324,"color":274,"about":325},"smix","Stereo Mixer","Four channels with level, pan and an effects send each. Patch L and R to the Output.","A four-channel stereo mixer with an effects send — like a small mixing desk.",1792599837964]