[{"data":1,"prerenderedAt":127},["ShallowReactive",2],{"$f1yu7ch8sixzrz":3},{"type":4,"name":5,"blurb":6,"color":7,"category":8,"about":9,"description":10,"aboutHtml":9,"howHtml":11,"inputs":12,"outputs":16,"controls":20,"tryHtml":27,"lessons":28,"guides":89,"terms":93,"siblings":94},"reverb","Reverb","A big generated hall. Size it from closet to cathedral.","#ff7ae0","Effects","Simulated room or hall — puts the sound in a space.","Simulated room or hall — puts the sound in a space. Every input, output and knob explained, with patches to try.","The audio is convolved with a generated impulse response (a burst of decaying \u003Ca class=\"term\" href=\"\u002Flearn\u002Fglossary#noise\" title=\"A random signal containing many frequencies at once: hiss, wind, surf, snares.\">noise\u003C\u002Fa>), like clapping in a big hall. Size is the decay time.",[13],{"label":14,"html":15},"IN","Audio to place in the space.",[17],{"label":18,"html":19},"OUT","Original + reverb.",[21,24],{"label":22,"html":23},"Size","\u003Ca class=\"term\" href=\"\u002Flearn\u002Fglossary#adsr\" title=\"Attack, Decay, Sustain, Release: the four stages of the most common envelope.\">Decay\u003C\u002Fa> length — small room to cathedral.",{"label":25,"html":26},"Mix","Balance of dry vs reverb.",[],[29,34,39,44,49,54,59,64,69,74,79,84],{"slug":30,"name":31,"title":32,"n":33},"10-space-delay-and-reverb","10 · Space: Delay & Reverb","Space: Delay & Reverb",10,{"slug":35,"name":36,"title":37,"n":38},"15-vowel-make-it-talk","15 · Vowel: Make It Talk","Vowel: Make It Talk",15,{"slug":40,"name":41,"title":42,"n":43},"18-plucked-string","18 · Plucked String","Plucked String",18,{"slug":45,"name":46,"title":47,"n":48},"21-generative-melodies","21 · Generative Melodies","Generative Melodies",21,{"slug":50,"name":51,"title":52,"n":53},"22-resonator-bells-and-bars","22 · Resonator: Bells & Bars","Resonator: Bells & Bars",22,{"slug":55,"name":56,"title":57,"n":58},"35-granular-clouds","35 · Granular Clouds","Granular Clouds",35,{"slug":60,"name":61,"title":62,"n":63},"36-pitch-shifter-instant-harmony","36 · Pitch Shifter: Instant Harmony","Pitch Shifter: Instant Harmony",36,{"slug":65,"name":66,"title":67,"n":68},"38-lorenz-chaos","38 · Lorenz: Chaos","Lorenz: Chaos",38,{"slug":70,"name":71,"title":72,"n":73},"39-bouncing-balls","39 · Bouncing Balls","Bouncing Balls",39,{"slug":75,"name":76,"title":77,"n":78},"40-game-of-life","40 · Game of Life","Game of Life",40,{"slug":80,"name":81,"title":82,"n":83},"44-stereo-mixer-width-and-sends","44 · Stereo Mixer: Width & Sends","Stereo Mixer: Width & Sends",44,{"slug":85,"name":86,"title":87,"n":88},"48-recorder","48 · Recorder","Recorder",48,[90],{"slug":91,"title":92},"effects-and-mixing","Effects & mixing: space, width and punch",[],[95,99,103,107,111,115,119,123],{"type":96,"name":97,"blurb":98,"color":7},"crush","Bitcrusher","Fewer bits, fewer samples, more crunch.",{"type":100,"name":101,"blurb":102,"color":7},"delay","Delay","Echoes with a darkening feedback loop. Modulate TIME for chorus & warble.",{"type":104,"name":105,"blurb":106,"color":7},"modfx","Mod FX","Chorus, phaser or flanger — the classic swirly effects, in stereo.",{"type":108,"name":109,"blurb":110,"color":7},"pan","Stereo Pan","Places a mono signal left-to-right, with a built-in auto-panner.",{"type":112,"name":113,"blurb":114,"color":7},"duck","Ducker","Sidechain: whenever SIDE is loud, IN gets quieter. The kick-pumps-the-pad trick.",{"type":116,"name":117,"blurb":118,"color":7},"glitch","Glitch","Stutters, rolls, reverses, octave jumps and tape stops — on the beat, at random.",{"type":120,"name":121,"blurb":122,"color":7},"vocoder","Vocoder","Makes the CARRIER (a synth) speak with the shape of the MOD (your voice).",{"type":124,"name":125,"blurb":126,"color":7},"pshift","Pitch Shifter","Moves any sound up or down in pitch without changing its speed. Chipmunks and demons.",1792599838538]