[{"data":1,"prerenderedAt":62},["ShallowReactive",2],{"$f2415a56sv9k7q":3},{"type":4,"name":5,"blurb":6,"color":7,"category":8,"about":9,"description":10,"aboutHtml":9,"howHtml":11,"inputs":12,"outputs":16,"controls":20,"tryHtml":27,"lessons":28,"guides":34,"terms":38,"siblings":41},"slew","Slew","Smooths jumps into glides. Separate times for rising and falling.","#ffb547","Modulation","Makes sudden jumps into smooth glides.","Makes sudden jumps into smooth glides. Every input, output and knob explained, with patches to try.","The output chases the input at a limited speed: Rise for upward moves, Fall for downward. On a pitch signal that’s portamento; on a \u003Ca class=\"term\" href=\"\u002Flearn\u002Fglossary#gate\" title=\"An on\u002Foff signal: high while a key or step is held, low when it is not.\">gate\u003C\u002Fa> it becomes a soft \u003Ca class=\"term\" href=\"\u002Flearn\u002Fglossary#envelope\" title=\"A one-shot shape that rises and falls each time a note is played.\">envelope\u003C\u002Fa>; on a stepped random signal it becomes a smooth wander.",[13],{"label":14,"html":15},"IN","Any signal.",[17],{"label":18,"html":19},"OUT","The smoothed signal.",[21,24],{"label":22,"html":23},"Rise","Time to \u003Ca class=\"term\" href=\"\u002Flearn\u002Fglossary#slew\" title=\"Smooths sudden jumps in a signal so it slides from one value to the next.\">glide\u003C\u002Fa> upward.",{"label":25,"html":26},"Fall","Time to glide downward.",[],[29],{"slug":30,"name":31,"title":32,"n":33},"23-slew-glide-anything","23 · Slew: Glide Anything","Slew: Glide Anything",23,[35],{"slug":36,"title":37},"envelopes-and-vcas","Envelopes & VCAs: how notes start and stop",[39],{"id":4,"term":5,"short":40},"Smooths sudden jumps in a signal so it slides from one value to the next.",[42,46,50,54,58],{"type":43,"name":44,"blurb":45,"color":7},"lfo","LFO","Slow (or not so slow) oscillator for wobbling things.",{"type":47,"name":48,"blurb":49,"color":7},"adsr","ADSR","Envelope generator. Gate in, contour out.",{"type":51,"name":52,"blurb":53,"color":7},"sh","Sample & Hold","Grabs the input on each trigger. Unpatched input samples noise.",{"type":55,"name":56,"blurb":57,"color":7},"chaos","Lorenz","A strange attractor. Three never-repeating CVs — or crank it into audio.",{"type":59,"name":60,"blurb":61,"color":7},"envf","Env Follower","Turns the loudness of any sound into a control signal, plus a gate when it gets loud.",1792599838662]