Learn modular synthesis

9 guides, from your first oscillator to generative patches. Each one explains why things work, then hands you patches to try in the synth as you read.

  1. 00

    Start here: build your first synth

    Five minutes, step by step, in the synth itself: add modules, patch cables, turn knobs, unplug and reroute. Every guide after this assumes you can.

  2. 01

    Oscillators: where every sound starts

    Why a sound has a pitch, why a saw is brighter than a sine, and why two detuned oscillators sound so big.

  3. 02

    Envelopes & VCAs: how notes start and stop

    An oscillator never stops. Here’s how a gate, an envelope and a VCA turn a drone into notes, plucks and swells.

  4. 03

    Filters: carving the sound

    Start bright and take away. Cutoff, resonance, and why one envelope on a filter makes a synth sound like a synth.

  5. 04

    Modulation: making sounds move

    LFOs, CV and the idea that any output can turn any knob — plus playing the synth with your hands, a pad or a phone.

  6. 05

    Rhythm: clocks, gates & sequencers

    How a modular keeps time: clocks, sequencers, drum grids, Euclidean patterns and polyrhythms from one pulse.

  7. 06

    FM & distortion: changing the timbre

    Add harmonics instead of removing them: audio-rate FM, ring mod, wavefolding, bitcrushing and glitches.

  8. 07

    Melody & chance: chords, arps and generative patches

    Chords from one key, polyphony, and patches that write their own music with randomness, chaos and physics.

  9. 08

    Sampling & live sound

    Play recordings, chop drum breaks, loop yourself, spray grains, and let a microphone drive the synth.

  10. 09

    Effects & mixing: space, width and punch

    Delay, reverb and modulation effects, stereo and sidechain, compression — and recording what you make.

Every lesson is a working patch with notes on the rack. Open one and the synth starts right there; press a key or click to hear it.