Controllers

Bouncing Balls

Balls bouncing in a box — every bounce is a trigger.

Learn about it in Melody & chance: chords, arps and generative patches

How it works

Up to three balls fly around under gravity. Each hit on a wall, floor or ceiling fires ANY plus that ball’s own gate; VEL is how hard it hit. Low Bounce makes them settle quickly (a bouncing-ball rhythm that speeds up); they relaunch when they stop. Click the box or send KICK to throw them again.

Inputs

KICKThrows the balls.

Outputs

ANYAny bounce.
B1Ball 1 bounces.
B2Ball 2 bounces.
B3Ball 3 bounces.
VELStrength of the last hit.
XBall 1 left↔right.
YBall 1 height.

Knobs and switches

BallsHow many balls.
GravityHow hard they fall.
BounceHow much energy each bounce keeps.
SpeedSimulation speed.

Lessons that use the Bouncing Balls

Each one opens as a working patch in the synth.

More controllers

KeyboardPoly KeysXY PadGamepadPhone Tilt