Effects

Reverb

Simulated room or hall — puts the sound in a space.

Learn about it in Effects & mixing: space, width and punch

How it works

The audio is convolved with a generated impulse response (a burst of decaying noise), like clapping in a big hall. Size is the decay time.

Inputs

INAudio to place in the space.

Outputs

OUTOriginal + reverb.

Knobs and switches

SizeDecay length — small room to cathedral.
MixBalance of dry vs reverb.

Lessons that use the Reverb

Each one opens as a working patch in the synth.

More effects

BitcrusherDelayMod FXStereo PanDuckerGlitchVocoderPitch Shifter